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Link to printable page
Washington County Demonstration Site
Goals and Objectives
The central goal of the overall Oregon 4-H Outreach project
is to expand the participation of Latino children and families in educational
programming that focuses on the development of knowledge, skills, and
competencies that will lead to roles as participating, productive, and
caring adults. Specific educational goals and objectives have been developed
at each demonstration site to further define the central goal as it
applies to local needs and assets.
The list of educational goals and objectives is considered to be a
working document and can be modified and refined as the project progresses.
It is designed to communicate a shared understanding of the project's
focus and content, keep program activities on target and consistent
with the identified focus and content, and provide direction for assessing
project outcomes. It further offers a resource to draw upon in developing
plans of work, designing or evaluating curriculum materials, preparing
supplemental funding proposals, recruiting potential collaborators,
and soliciting community support.
The educational goals and objectives for Washington County 4-H Outreach
appear below. (For a summary of program results related to these goals
and objectives, see key outcomes.)
Goals
Discussion of the findings from the local needs and assets analysis
led to the development of three goals for 4-H Outreach programming in
Washington County:
- Latino youth will develop skills and competencies that will enhance
their school performance and facilitate their involvement in community
service.
- Latino youth will strengthen their cultural identity and their appreciation
of intergenerational relationships.
- Latino youth will gain understanding and experience support that
will enable them to envision a bright future for themselves.
Objectives
Project goals are being addressed using the following objectives
to design, deliver, and evaluate the educational programs being offered.
Examples of learning activities supporting each objective are also
listed.
Program participants will be expected to:
- Increase their skills in computer technology and its applications.
Supporting activities: Tech Wizards begin with foundational
work in the use of the Internet, e-mail, and web page construction
then progress to digital video technology and GPS/GIS spatial technology.
High-tech mentors and instructors work with youth in after-school
classes where youth engage in real-life learning related to technological
applications. Day camp participants learn and practice basic computer
skills in a variety of applications.
- Gain knowledge, skills, and experience relating to career opportunities
in business and technology.
Supporting activities: All three phases of Tech Wizards
include units on careers in computer science and technology and
participants are involved in real-life learning projects. For example,
students create web pages for local businesses, learning about marketing,
time lines, contracts, budgets, and generating income.
- Learn and practice decision making, problem solving, and goal setting
skills.
Supporting activities: The first phase of Tech Wizards introduces
a decision making model and also addresses the related areas of
problem solving and goal setting. Each student selects a goal to
achieve and is supported by a mentor throughout the learning process.
Advanced levels include more specialized information and application
opportunities. In the video phase, for example, students work in
teams to set goals, make production and design decisions, and solve
problems relating to team activities.
- Expand their participation in community service activities.
Supporting activities: Tech Wizards at all levels have opportunities
for service, with the support of adult mentors. For example, they
teach younger students basic computer skills, volunteer at local
libraries and community resource centers to teach basic computer
skills to Latino patrons, and have been involved as resources in
the Cyber Seniors/Cyber Teens program.
- Enhance their cultural awareness and strengthen their cultural identity.
Supporting activities: As part of the Tech Wizards curriculum,
students discuss culturally-related issues such as the attributes
of a positive role model in their culture (with implications for
being a mentor), the importance of volunteerism in a multicultural
environment (with implications for service), and the value of intergenerational
relationships (with implications for mentoring contacts between
adults and youth). Video study guides focus on various aspects of
Latino culture and issues faced by Latino youth and families. The
Summer Day Camp explores Latino history, geography, and culture
through recreational, educational, and artistic activities.
- Develop a positive sense of self and positive aspirations for their
future.
Supporting activities: Self esteem is a complex concept
not entirely understood. Current thinking, however, links the development
of positive self esteem with a variety of contributing factors reinforcing
growth and affirming positive attributes. Both Tech Wizards and
the Summer Day Camp offer a package of supportive activities providing
opportunities for youth to be successful learners and role models,
participate in meaningful experiences, see themselves as valuable
community resources, express pride in their ethnic identity, and
experience a positive relationship with an adult role model from
their own culture.
- Stay in school, graduate, and enroll in post-secondary education.
Supporting activities: Tech Wizards are referred to the
program by school personnel, but participation is voluntary. (Although
the program avoids labeling, these students might be described as
"moderately-at-risk".) Tech Wizards addresses at-risk
behavior by providing opportunities for alternate activities focusing
on positive youth development. Improved school performance is encouraged
through activities supporting, reinforcing, and extending classroom
learning. Discussion of employment and career opportunities with
parents and participants generates and sustains interest in completing
school.
Updated March 2006
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